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Recent Comments
- mohamed hosni on Paint and Roto Reel:
thank you for supporting me - mohamed hosni on Colour Smear for Nuke (UPDATE v2.0):
thank u - Daniel on Rebuilding bad frames using OFlow:
Love this gizmo and use it all the time. I have added the option to use a Kronos as an alternative to OFlow and submitted a pull request on Github - justin.li on Keyframe Reduction script for Nuke:
keyframe-reducer-for-nuke-master\reduceKeyframes.py”, line 145, in doReduceKeyframes i=getKnobIndex() #find out if user only clicked on a single knob index, or the entire knob File “E:/nukepluginserver/Universal plug-in/NukeShared/Repository/_AutoInstaller/keyframe-reducer-for-nuke-master\reduceKeyframes.py”, line 64, in getKnobIndex return int(nuke.tcl(tclGetAnimIndex)) RuntimeError: Nothing is named “” - srikanth on Colour Smear for Nuke (UPDATE v2.0):
i want to use it for reflector on moving car glass window.
- mohamed hosni on Paint and Roto Reel:
Scripts of Another Dimension
May 17, 2016
I came across this Tumblr blog that shows screenshots of large Nuke scripts.
I find it interesting the different ways in which artists work – some arrange their nodes in meticulously neat straight lines, whilst others have total spiders webs (we’ve all had to pick up a shot from a messy artist like this and spend far too long trying make any sense of it).
I’m of the opinion that no-one is impressed by the size of your script, but as we are getting them out, here’s a recent monster that I had to use for a shot on War and Peace (click to go large)
And here are some more from the blog…
Indeed
No one is impressed
🙂
Just those who know what’s going on