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Recent Comments
- mohamed hosni on Paint and Roto Reel:
thank you for supporting me - mohamed hosni on Colour Smear for Nuke (UPDATE v2.0):
thank u - Daniel on Rebuilding bad frames using OFlow:
Love this gizmo and use it all the time. I have added the option to use a Kronos as an alternative to OFlow and submitted a pull request on Github - justin.li on Keyframe Reduction script for Nuke:
keyframe-reducer-for-nuke-master\reduceKeyframes.py”, line 145, in doReduceKeyframes i=getKnobIndex() #find out if user only clicked on a single knob index, or the entire knob File “E:/nukepluginserver/Universal plug-in/NukeShared/Repository/_AutoInstaller/keyframe-reducer-for-nuke-master\reduceKeyframes.py”, line 64, in getKnobIndex return int(nuke.tcl(tclGetAnimIndex)) RuntimeError: Nothing is named “” - srikanth on Colour Smear for Nuke (UPDATE v2.0):
i want to use it for reflector on moving car glass window.
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Peaky Blinders shot breakdown
November 21, 2021
Back in 2018 I gave a presentation to some students from the University of Bolton, in which I did a detailed breakdown of one of my favourite Peaky Blinders VFX shots. It was from season 3 and despite having less than 4 seconds of screen screen time, we spent a lot of time creating the shot and added many small details (including a few visual Easter eggs), so it was nice to spend some time really showing off the hard work.
Some of the lecturers who attended have revisited the shot and done a similar breakdown for new students. It’s very cool to see something that I’m personally very proud of being used to inspire people entering the VFX industry.
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